The way I work things for my football league (COMING SOON!) is that each team gets a score between 0 and 100 for offense, defense and special teams. Those are then merged with weighting based on whether the coach is offensive minded, defensive minded or balanced, and always 10% on special teams. So for an offensive minded coach, it's Offense 55%, Defense 35%, Special Teams 10%. Defensive minded coach flips offense and defense scores, and balanced moves those to 45-45-10. Rating numbers have the decimal place then moved one spot to make the rating between 0.0 and 10.0 (important for the simulation).
Off-season, each team's rating for the three will be modified to account for players getting better, worse, player additions and player losses. Much of this is random, however, I'll move the numbers manually if I feel they added or lost something very important. In later seasons, there will also be a separate QB score that will be factored into things, as, much like the NFL, QBs are going to be the most important position.
From there, I simulate the results of each game using an online dice roller, home team gets a d12, away team gets a d10 with their rating added to the roll. Ties broken with a d4 added to each.
3x Alt Champion :: AltLB Champion Oklahoma City Bison - 2022 :: AltFL Champion New York Emperors - 2022 :: AltBA Champion Honolulu Kahunas - 2024-25
